personal work: levels: water station no.19
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map: water
station no .19
engine: hammer
development time: 6
monts |
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my role: concept,
blockout, texturing, level
scripting, enemy placement, mesh
placement, lighting,
optimization, detail work |
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description:
This Half-Life 2 map is my current project.
I am also using this level as part of my project in lieu of thesis.
The project focuses on communication through
form with a virtual environment. The
setting for the level is an industrial
section of City 17. The main objective
of the level is find the airboat on the
other side of the Water Station. The
critical path directs the player to three
different major areas and the players
actions and decisions were observed for
purposes of the project.
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